I think marriage accepting/denying should not be sent global (it's kinda of annoying) and if you don't want to disable the message entirely maybe just make it a local message and add a cooldown to how many times you can do it in a certain period of time. also while you're at it fix the bug that allows you to deny someone's marriage proposal without them even sending it to you ;) (cough matt).
support, it's annoying. you see my messages since a person requests or you request somebody and to me, it's quite annoying. I get spammed with marry requests so this would be quite useful
I don't think it should be silent. (I find it funny when someone gets turned down Idk why.) I think there should however be a (7 day)week/5 day or so cool down before "proposing" to another player.
yes sorry it's funny when my chat gets spammed with marriage proposals being denied hahahaha. you can keep your broadcast if you just add a cooldown mt it's silent on .net and since we use the same plugin i just thought it'd be easier for you to just update it to the same version they're using.
sb and mv run the exact same version of Friends, there are no forks for individual networks. Friends on sb tends to be more up to date than mv, as it was originally made for sb, and it's a lot quicker to deploy there.