I think that on infection you should be able too level up with xp quicker than u can. for example when you get past level 40 it is impossible to get a level of xp from killing zombies. I think thee should be a plugin where everyone's xp gain is treated as if they are on level 5 or 10 too make it easier for people too level up without voting. it takes 30 votes nearly to prestige up after getting too level 40 and who wants to wait that long too start getting levels legitimately. all im trying too say is we need to get xp quicker rather than only being able to do it by voting. hero ps. u with me guys?
I'm sorry to say I don't support this. Prestige ranks are just that--ranks achieved through playing for a long time and gaining levels through the system we have. Upper ranks aren't meant to be easy to get... If they were, everyone would be as high as they want and I have a feeling players would become bored or even leave. I think the system we have, based of normal vanilla MC xp gain mechanics is fine. It's almost impossible to level up naturally past 40 or 45 without xp kits, but that makes sense, seeing as ranks become more difficult to be promoted to as one climbs higher. If this was implemented, votes wouldn't be worth nearly as much, and there wouldn't be any real difference between leveling up to SgtMaj than to Pvt. Additionally, higher donors (Supreme, God, Titan, etc.) would be able to use their kits on maps such as Stronghold or Caves and camp to kill as many zombies as they can. If the xp can be gained as quickly as it can be at level 5 or 10 forever, donors with their kits as mentioned could realistically gain upwards of 30 or even 50 levels of xp in one game, as at these lower levels not many people need to be killed and xp collected for a level up. Also, xp kits, especially ones containing a very large amount of xp bottles, would become too strong as it only takes 2 or 3 xp bottles to level up at these lower levels, then normally becomes progressively more difficult. However, say, a Titan xp kit could be used to gain over 30 levels if the gain system is treated this way. Sorry if that was really long or if any of it seemed harsh, just my two cents on the subject.
Support, Its easier to get lvl 55 on bo2 than it is to get on infected! Donors on infected are really op so if you want to get xp i would donate for elite+
hmmm maybe that wouldn't be a good idea. I am god and now I see what u mean. maybe though zombies could drop a little more xp?
I am sorry but i do not support... the donors would level up WAAAYY to fast!!! cause they could do /kit god and /kit titan and kill SOOO many people and get A LOT of xp
I say leave the levels as they are work like the rest of who are prestiged. Donate if ur tired of slow ranking and just vote more. although they should fix the xp bug i hate losing my xp.
Zombies should drop more xp,its kinda impossible to rankup when u get a high xp lvl.But donors Can easily get it by throwing their xp bottles (/kit <rank>xp) at them and leave infection for 18 hrs then come back online and throw more xp bottles at them to get 1 more lvl.
No support. Higher ranks aren't supposed to be as easily accessible as the lower ranks like PFC are. By lo wering the standards, you are essentially losing the value in the rank, and making the whole endeavor of trying to rank pointless. Giving this extra way to gain experience levels, like Guy said, would allow people -who are already use the whole kit system to their advantage- to become over powered with the amount of levels they would be collecting. There would be an overflow of prestiges, which again would reduce the rarity and therefore value of prestiging. As you may recall, some of the higher prestiges give the zombies bonuses like a bow, poisoned eggs, etc. Making these bonuses more accessible to the population would result in spam and abuse of these additions to the game, and would ultimately put more struggle on people, since it would be harder to win with an overpopulation of zombies with bows and poisoned eggs. With voting, last man alive, experience bottles, and collecting experience from kills, I think levels are accessible enough as it is.
Obvious support, because not everyone can vote... @Donors ranking up too fast, just reduce the kits... @What level it should imitate, 0-17 are the same, so there is no difference between 5 and 15...
Another thing; if the experience levels fill that quickly, we would have a lot of people "experience farming" where you have someone suicide in you and you collect their experience. This would make prestiging again way too easy, where if you had an alt or a willing friend, you could gain tons of levels since the levels would be filling as quickly at 75 as it would 15.