On (updated) all gamemodes, I highly suggest adding a player limit per IP as gamemodes like Prison and OPPrison has. Just earlier (and while I'm typing this) on KitPvP someone was connecting with over 10 accounts and spamming kits onto the floor in (successful) attempt to cause extreme lag on the gamemode. It should be allowed to have up to 2 or 3 accounts per IP on gamemodes in case of using a money alt or brother/sister playing as well, but there has to be a limit so people can't lag out the gamemode with 10+ accounts. What do you think?
This should be added to ALL gamemodes, to prevent any lag happening. Full support on this suggestion.
And there is me, wishing I had a laptop good enough to use 3 accounts at the same time... Neutral, I usually like to afk an account while playing. If my nephews come over that's an extra 2 accounts connecting. And if I want to afk a few more accounts on minetime. We could just speed up clear lag or make it so kit fight auto gets removed.
Erm... we live on the same ip so this can be a problem sometimes. But the lag is a definite issue, and it's annoying to have many alts online, as it makes look like there are more active/online players then there actually are. Support
They already did it on opprison, regular prison, and my brother and I can't connect onto the same lobby... so....
I probably should've asked for all gamemodes That only sounds like 4 accounts at once. Still it's not 10 accounts or more like the people did yesterday.
Support, but I think the limit should be set at 4. I have a twin, so there is 2 accounts connecting. Plus if you wanted friends over to play together, etc. But the 10 accounts you're mentioning: of course far too much.