what I am reccomending is simple and I'm not going to make this long. /report [name] [reason] This would be soooooo helpful, to put it in perspective when you playing g kitpvp your just hanging out fighting and here comes the most obvious hacker ever bhopping flying, whatever...but when you in kitpvp the fastest way to get a staff when there are none on is to /hub and then To do /staff and to tp them and hope they come in time to ban them and you also will have to tell them the ign of the person breaking the rules. With this command in place people could instantly report a hacker/Cheater with ease, say I'm reporting someone for spamming their YouTube channel in chat I can just go /report N00BTuber Spamming his YouTube link in chat. And instantly every staff on the entire server will be notified of this and they will not have to ask for the players ign or what they are doing they instantly know who it is and what they're doing. Now everyone is going to say "it can be abused" but with a simple cooldown like 5 minute cool down (just an example) this could be prevented. This is much needed on mineplex due to the amount of servers there are staff can never be on every server at the same time so this will be a major help to them. Thanks for reading and hope you support -ClientPvP xD
What if you see a group of hackers? Like say there are four, you would have to wait 20 minutes to report them all.
Im going to go with neutral. I think that this would be helpful if the player was hacking, but if the player wasn't hacking it would just be a waist of moderators time.
But couldn't the same thing happen without this command?? Now they will just be able to be more responsive
No support Some people could just report people just because they don't like the other person Like /Report iExo_ for being a idiot
You have a point, but I'm still going to go with neutral, this would have moderators being spammed in chat and make them go crazy everywhere.
maybe add something like a thing that watches a player after u do /report <name> <reason> for the specific hack. Ik some servers have it, and it's really effective. It's a lot of work, but its just a suggestion
Your saying something that could be done with any type of command, also there could be punishments set in place to make sure people do not do that or like 1st fake report: Warning 2nd fake report: 10 minute mute (stops them from /reporting) 3rd fake report: 1 hour mute
No support. ^^^ You can't really add a punishment for this. for a "fake" or "false" report. They could stop using their modules in their client, so you wouldn't know if the /report was serious or because they don't like them.