Infection Crossroads (Map Submission)

Discussion in 'Suggestions' started by Andrew475, Dec 30, 2016.

?

Add this map?

  1. Yes

  2. No

Results are only viewable after voting.
Thread Status:
Not open for further replies.
  1. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thank you :cat:
     
  2. oftenNerdy
    Offline

    oftenNerdy Active Member

    Messages:
    8
    Trophy Points:
    182
    Support,
    I saw it and it looks awesome! Nice to have a map with more parkour. Also visually nice
     
  3. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thanks
     
  4. Justin Lara
    Offline

    Justin Lara Active Member

    Messages:
    8
    Trophy Points:
    180
    Support nice map :D
     
  5. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thank you :)
     
  6. Arvedi
    Offline

    Arvedi Experienced Member

    Messages:
    306
    Trophy Points:
    223
    No support. The map is visually displeasing, lacks detail, and almost all of the hiding spots are purposely really hard to get to. The swamp-like area is a ripoff of Biomes while the other regions are poorly created and contain hardly any complexity.

    In particular, the way the wooden house was detailed with the holes looks like someone just blindfolded themselves and held down left click as they circled the house, especially with the strange disjunctive terrain around it. It's sloppy overall.
     
  7. Alana
    Offline

    Alana Well-Known Member

    Messages:
    2,006
    Trophy Points:
    389
    No Support
    The terrain is very flat, and the design is very plain and its very similar to the map Biomes. I would recommend adding more detail to the whole map. Also the water parkour area is very op, and the space could be utilized more efficiently. You could make that area less op by adding more parkour ways up. There are also a lot of op hiding spots.

    Other reasons stated above
     
  8. amli
    Offline

    amli Boss Member

    Messages:
    4,565
    Trophy Points:
    492
    Sorry I'm going with neutral here. Although it is a very nice map it also seems very OP with all the parkour spots. I also believe that you have overused cobwebs and my suggestion is to remove some. If you fix these things I may change to support :)
     
  9. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    [
    Thanks for your suggestions
     
  10. Wolfie
    Offline

    Wolfie Legendary Member

    Messages:
    4,318
    Trophy Points:
    544
    Neutral, but leaning towards support. I really like this map, but I believe you could add some details. Also, I would remove those OP parkour spots.
     
  11. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    What should i add to make it more detailed?
     
  12. Swegster_bry
    Offline

    Swegster_bry Active Member

    Messages:
    91
    Trophy Points:
    189
    Neutral,

    I'd really love a new a infection map (for when I'm unbanned ty andrewdavid) but I think it needs a few tweaks.

    1) Good effort, looks like you spent lots of time on it but I think many people would agree it needs to be more 3 dimensional. I am no professional builder by any means but I think this would be useful.

    2) from what I can see it looks like there aren't many spots to use (I will double check and edit when I'm online), and the main one (the quarter with the hut thing) looks a bit over powered. However this balances out with zombies having eggs.

    3) it seems very similar to biomes which may be a good thing or a bad thing (I like biomes )

    With some work I think it could be very good. Good luck and good work !
     
  13. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thanks
     
  14. Surge
    Offline

    Surge Boss Member

    Messages:
    6,264
    Trophy Points:
    419
    Support :)
     
  15. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thanks :)
     
  16. Ruminisque
    Offline

    Ruminisque Well-Known Member

    Messages:
    1,788
    Trophy Points:
    364
    I think this one is too much like the other map that had four different biomes. No Support.
     
  17. Garb
    Offline

    Garb Active Member

    Messages:
    54
    Trophy Points:
    188
    Neutral, Make it a little more Realistic?
     
  18. DatGuyHoodie
    Offline

    DatGuyHoodie Active Member

    Messages:
    50
    Trophy Points:
    188
    Support Dude.
     
  19. DaSayain
    Offline

    DaSayain Experienced Member

    Messages:
    332
    Trophy Points:
    211
    Support , awesome map
     
  20. Andrew475
    Offline

    Andrew475 Well-Known Member Premium

    Messages:
    554
    Trophy Points:
    328
    Thanks
     
Thread Status:
Not open for further replies.

Share This Page