IGN/Team Name: PatrickTheReaper VaPatrick Vaxix Map Name: Cursed Ruins Gamemode for Map: Infection Plot: /p v vapatrick Description of Map: A village built into the side of a sandstone feature. Abandoned without a trace. Who know how long they have been like this for. One thing is for sure, they are cursed. Many places to hide but for how long? Can you survive these ruins in close quarter combat? Screenshots/Recording: Other extra info: map 1, a few hidden areas and a few traps. map 2, 1 hidden/trap area Barrier block were used instead of iron bars because I hate the look of them Extra Extra info: These are 2 versions of the map. I would like to know if we should have them as 2 separate versions of the map or 1 large map. Downsides with 1 big map is if there is to little players on, it could be a hard map to play. ------------------------------------------------Don't forget to support or not down here ----------------- V V V V
I don't agree with all the tight spaces...at the beginning of spawn that's an easy spot humans can just camp and get many ROFLS. This map needs to be alittle more open because this map is targeted more for humans to win than anything else. I support it though.
Support for one big map. But take out some tunnels and hidden hiding spots. I also don't like having iron bars, but you could always have nothing along the sides like on Towers. Also you forgot to put that I helped. Just Kidding, I didn't really do anything.
EVERY ONE MUST STAY ON THE MAP X( lol did you find the tunnels? didn't think you did. I didn't make them to hard to get to but not easy to find if you didn't know the map. also didn't want to make any area to op.
First map @TrippyArmy wants me to get rid of op spot and he thinks it is to sparse. Thinks it also favors zombies. Second map he wants me to give access to the plateau and thinks it would than be a good human map. ---- For the first map, that is kinda what I was going for. Wanted every one to go to the houses. But I can change up the op spot. Didn't think it was to bad since it would get mobbed with zombies at the end. but I could make it less op by removing one of the lava pits. this is the op spot. tell me what you guys think and how i can improve it.
It works fine with me with tweaking some settings that I don't need, and runs smoothly on a private server