Ok I am righting this because I think that the "eggs" on infection are way to over powered, because they get you down to half a heart and then they can come and just one hit you and your dead. and many other people agree with me so if you do agree with me then please like this post if you think eggs are to OP and they should be taken out of infection.
Neutral. I agree that eggs can be OP, but I think the real problem is Egg SPAM. I don't support the total removal of eggs, however, I do think that a limit would be nice... perhaps 1 egg max per player per round? Kind of like arrows, except the eggs can't be farmed through death if players only have one.
writing* and I think the eggs are op, true, but egg spam is worst. Only 1 egg during the whole game is my idea.
Neutral I agree with the one egg per game thing. But, some donor kits are also pretty Op, they should also be nerfed or removed to only be fair. Also, I'm not sure if this could be removed, because it's apart of the Deadlyfe plugin, and it might not be in the plugin config. But I'm not completely sure.
Since you think one egg (per player that earns it?) per round is a better idea, I suggest editing that into your suggestion under your original suggestion with an "Edit:" sign. (If you choose to do this, I'll change to support )
I am neutral on this. I do believe that eggs are a bit overpowered, and only one should be only used for a single game only. Hopefully, the staff team takes this into consideration :]