Hello everyone. I'm here today to suggest that Ender Pearls should No longer give the player damage when used. Many Devoted Pvper's Use Ender Pearls Strategically to kill others. With the damage that comes with the Ender Pearls, these players loose their health, which is bad. #NoEnderPearlDamage
No support. - Enderpearls are meant to harm the player upon landing in the first place, it's a part of PvP you have to deal with.
No support. If we don't take enderpearl damage, we will have to have a longer cooldown on enderpearls which is more of a pain.
Support I like to think that Pvp gamemodes are a test of strength, let's say that someone uses a lot of epearls when pvping (pearling in and out of a player) well it's a little unfair that the strat they play with causes a sort of "handicap" that -2 health and then it could really hide how good of a player they are because of the deduction and nearly instant death. You can say that would be too op but 1) enderpearls cost 2) it takes a little skill to be able to pvp like that. My point is that you should be able to use enderpearls to pvp strategically without being deducted health.
no support get good and take some damage skido dont just depend on epearls to save ur life all the time
I don't agree with this as e pearls are mostly used as a tool for prolonging fights. You should always e aware of your health during pvp and be able to determine when to throw an Ender pearl. Used correctly an e pearl can surprise an opponent and get you an amazing combo in. E pearls without damage would just be too op IMO and cause fights to drag on too long.
No support. It would be way to op if you have half a heart running away from a player then just tp away.