KitPVP (This idea was originally made by @Holo ) Now we all know that hackers are the biggest problem on the new KitPVP. So I don't need to adress how to fix that in this thread, as it has already been stated. The Shop: There are several problems with the shop. -There is no Repair sign: KitPvP2 has this feature, where you can repair an item in your hand for $7. I, and several other people have used this sign countless times, and the new KitPVP needs it desperately. -There is no Kit Archer This is also very useful, as it gives a Power 4 bow. It is also on KitPVP2, and I use kit archer quite often. The Spawn: -There is no Donator Perk wall. To be honest, since this isn't on the new KitPVP, I don't even know what commands I have access too. -The enchantment area This is a minor fix, but I feel like it would be better if the enchantment area was moved closer to the shop at the top. The Map: Let's be honest, the map isn't that good. It's too big, and there's too many areas to go, most of which are barely even touched by most players. Honestly, when was the last time you've been deep inside the Nether area. Did you know there is a Stronghold in the end section? No? Yeah, because no one ever goes there. Oh, and we can't forget that lake. Thanks for reading this thread. Don't be afraid to leave your opinion on any/all of the things I've stated on this thread.
First time I've ever heard someone call the map "too big" lmao once people start getting more and more diamond armor people will start moving around, it's the same way on kitpvp2 because everyone is mainly in front of the spawn, am I right? He won't add a repair hand sign since donors are losing some of their commands he wants you to have to pay to get access to /fix. Kit archer is a good idea to add back Are you really that lazy that you can't walk up and down some stairs that take 20 seconds to go up that you want to move the enchant room completely and redesign the spawn? Lmao this thread is pathetic
If your gonna make a thread criticizing kit pho at least make it good, you obviously don't know jack potato about kitpvp so don't start telling me what needs to be fixed and what doesn't hahahahah. I'm 11
I agree that there should be a "Repair sign" for those who aren't God+, however Kit Archer isn't really that needed if we're honest. It would be useful but not needed. The commands are exactly the same and there is no difference. The enchantment table is fine where it is, in my opinion. The map is perfect in my opinion. The spots and hideouts are great, there is no need for a change in that. In conclusion you've made a couple valid points but overall, in my opinion the new Kit PvP is fine as it is. Of course there are minor issues that need fixing but it's not urgent.
I completely disagree with this. People were practically begging on their knees for a new map and this one is perfect. this is probably the only thing that is necessary
as soon as Kitpvp gets more people getting better armour, and more clans are made, the edges of the maps will be more used. Oh yeah, I've went to everything but the stronghold in the end ;p The only thing here that I agree with getting fixed is Kit Archer and the repair sign. Moving the enchantment room up will be too much of a job and that bottom layer will be useless imo.
I like the map. The last one was too plain, this has lots of stuff. And I knew there was a stronghold there. Do you know where the rainbow room is?
I dont want to be a nerd, but I think the map of kitpvp2 is waaay bigger than the one of kitpvp1. You could easily glitch out of the map of kitpvp1.
I personally like the map in my opinion. Lots of cool hideouts and stuff like that. If they were going to make the map smaller there would be no where to run from better people. So yea No support