Mineverse
Aug
17
Hey guys, I believe it's finally time to let you guys know what has currently been in the works. It's obvious of Mineverse's huge decline this past year and because of this, things are going to change - though in a very, very good way! :D
RELEASE DATE: (Saturday) September 22nd!
We are planning to release & reset a whole new set of gamemodes to overtake the outdated servers we currently have running. With this, we will be fixing tons of bugs/issues, improving any latency or anticheat problems, and adding a BUNCH of advanced new features. This huge revamp will first include Creative, Skyblock, Factions, KitPvP & OP PvP. All of this will be released together on the same day, along with a new Lobby. The new servers will also have a really awesome space theme to finally fit our name and the builds, especially for OP PvP, are insane and have taken weeks to create as they were all hand built by a professional build team from the ground up. The set of gamemodes mentioned...
RELEASE DATE: (Saturday) September 22nd!
We are planning to release & reset a whole new set of gamemodes to overtake the outdated servers we currently have running. With this, we will be fixing tons of bugs/issues, improving any latency or anticheat problems, and adding a BUNCH of advanced new features. This huge revamp will first include Creative, Skyblock, Factions, KitPvP & OP PvP. All of this will be released together on the same day, along with a new Lobby. The new servers will also have a really awesome space theme to finally fit our name and the builds, especially for OP PvP, are insane and have taken weeks to create as they were all hand built by a professional build team from the ground up. The set of gamemodes mentioned...
Jul
23
Hey guys, just so that you are aware, i've updated Mineverse to 1.13. Currently however, we are only allowing 1.13 clients with a protocol hack and it will be quite some time before we have actual new 1.13 features. As with every other server, we are awaiting for Spigot/Bukkit to update and become stable. 1.13 is a very large update so i'm unsure how long this will take.
Also, big things will be coming soon to Mineverse! ;)
Also, big things will be coming soon to Mineverse! ;)
Jun
04
Hi!
With the announcement of an upcoming Factions Reset, I would like to take the opportunity to create an official suggestions thread - what would you like to see in the upcoming reset?
If your suggestion is popular and is something we can do, we'll try to make it happen!
With the announcement of an upcoming Factions Reset, I would like to take the opportunity to create an official suggestions thread - what would you like to see in the upcoming reset?
If your suggestion is popular and is something we can do, we'll try to make it happen!
May
30
Hey guys, i'm proud to finally announce our new AntiCheat!
I have just recently installed it and can confidently say it works extremely well. There may be some things I have to adjust to better restrict certain hacks or to reduce false positives so please let me know how it goes.
The plugin will kick any person using practically all combat and fly hacks, for some it will even kick the person if the hack is just enabled and not being used(some clients still send packets when not being used, it might be best to disable your client if you get kicked for nothing). For right now, we have decided to no longer ban users for hacking and will lift any bans on players from the past. Basically for any hackers, they will get consistently kicked until the hack they have is disabled which we think is a better fit than a permanent ban.
I know this has probably taken a very long time for us to update our AntiCheat, and we do know it has been highly suggested. But in the past, we had to stick...
I have just recently installed it and can confidently say it works extremely well. There may be some things I have to adjust to better restrict certain hacks or to reduce false positives so please let me know how it goes.
The plugin will kick any person using practically all combat and fly hacks, for some it will even kick the person if the hack is just enabled and not being used(some clients still send packets when not being used, it might be best to disable your client if you get kicked for nothing). For right now, we have decided to no longer ban users for hacking and will lift any bans on players from the past. Basically for any hackers, they will get consistently kicked until the hack they have is disabled which we think is a better fit than a permanent ban.
I know this has probably taken a very long time for us to update our AntiCheat, and we do know it has been highly suggested. But in the past, we had to stick...
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