Mineverse
Jul
23
Hey guys, just so that you are aware, i've updated Mineverse to 1.13. Currently however, we are only allowing 1.13 clients with a protocol hack and it will be quite some time before we have actual new 1.13 features. As with every other server, we are awaiting for Spigot/Bukkit to update and become stable. 1.13 is a very large update so i'm unsure how long this will take.
Also, big things will be coming soon to Mineverse! ;)
Also, big things will be coming soon to Mineverse! ;)
Jun
04
Hi!
With the announcement of an upcoming Factions Reset, I would like to take the opportunity to create an official suggestions thread - what would you like to see in the upcoming reset?
If your suggestion is popular and is something we can do, we'll try to make it happen!
With the announcement of an upcoming Factions Reset, I would like to take the opportunity to create an official suggestions thread - what would you like to see in the upcoming reset?
If your suggestion is popular and is something we can do, we'll try to make it happen!
May
30
Hey guys, i'm proud to finally announce our new AntiCheat!
I have just recently installed it and can confidently say it works extremely well. There may be some things I have to adjust to better restrict certain hacks or to reduce false positives so please let me know how it goes.
The plugin will kick any person using practically all combat and fly hacks, for some it will even kick the person if the hack is just enabled and not being used(some clients still send packets when not being used, it might be best to disable your client if you get kicked for nothing). For right now, we have decided to no longer ban users for hacking and will lift any bans on players from the past. Basically for any hackers, they will get consistently kicked until the hack they have is disabled which we think is a better fit than a permanent ban.
I know this has probably taken a very long time for us to update our AntiCheat, and we do know it has been highly suggested. But in the past, we had to stick...
I have just recently installed it and can confidently say it works extremely well. There may be some things I have to adjust to better restrict certain hacks or to reduce false positives so please let me know how it goes.
The plugin will kick any person using practically all combat and fly hacks, for some it will even kick the person if the hack is just enabled and not being used(some clients still send packets when not being used, it might be best to disable your client if you get kicked for nothing). For right now, we have decided to no longer ban users for hacking and will lift any bans on players from the past. Basically for any hackers, they will get consistently kicked until the hack they have is disabled which we think is a better fit than a permanent ban.
I know this has probably taken a very long time for us to update our AntiCheat, and we do know it has been highly suggested. But in the past, we had to stick...
May
17
Hey guys, I have spent the last few days working on a few much needed updates for Survival. Think of this as Survival 2.0, without the reset! I have listed them below:
1) New spawn location and build! The build is basically an island in the middle of the ocean, but we feel like it fits very well. The spawn was built by pinemark3.
2) World Border extended from 15k blocks to 25k blocks.
3) Mob Spawning limits have been increased (mobs now spawn 4x more often). please let us know if this needs any adjustments.
4) Hoppers are back! :D
5) Balcap has been removed. And /baltop was added. Apologies this was set for so long, we first introduced it and slowly risen the cap so we can monitor and just to make sure the economy wasn't too OP.
6) Death messages have been added back as it was suggested.
7) Weather has been re-enabled as suggested.
8) End Reset with a new seed. (which means different world, therefore public warps will no longer go to the old spots). The reset will happen this...
1) New spawn location and build! The build is basically an island in the middle of the ocean, but we feel like it fits very well. The spawn was built by pinemark3.
2) World Border extended from 15k blocks to 25k blocks.
3) Mob Spawning limits have been increased (mobs now spawn 4x more often). please let us know if this needs any adjustments.
4) Hoppers are back! :D
5) Balcap has been removed. And /baltop was added. Apologies this was set for so long, we first introduced it and slowly risen the cap so we can monitor and just to make sure the economy wasn't too OP.
6) Death messages have been added back as it was suggested.
7) Weather has been re-enabled as suggested.
8) End Reset with a new seed. (which means different world, therefore public warps will no longer go to the old spots). The reset will happen this...
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